Deadly Alliance Wiki
Advertisement

But once he regained control over the world he created before it was corrupted, there was a compromise. Over the years, Draxor did not learned a lesson before he took his world from his brother until he admitted as he realized that the world of Antichthon required balance. To do that, Ordo demanded a stipulation for him: to restore Antichthon into a symbiotic balance of Order and Chaos. Henceforth, Draxor was forced to split the world into two realms, creating a new world for mostly humans and then they restarted and rebuild the world of Antichthon. It was necessary to separate humans from magical creatures but also for the safety of the race since the corruption of his old world. Fortunately for them, not all humans were sent to a new realm called Earth. Some of them as tribes stayed in Antichthon as one of majority races of the realm and it remains so.

But during their restoration of Antichthon, however, Draxor has brought all the realm from time and space in order to keep their cultures and traditions intact in order to rebuild Antichthon in a cataclysmic way; this was not Ordo’s intention but it was intended to create a new home for each race so they live happily in peace. In a swift response, the gods have created the dimensional barrier to each realm, from the Burning Desert of Alakarn to the Holy Realm of Catholica to the barbaric land of Astragal and to the modern and futuristic world of Antichthon, and the Planegate, a most powerful magic that it can travel through planes of alternative dimension. The two sides agreed that this is for the best and signed the Treaty of Twilight Balance. However, they are now bitter rivals as the Order Gods are watching over Antichthon while the Chaos Gods ruled over Draxoria, the Realm of Chaos.

Two Planes

As Antichthon was finally build in a perfect state, new heroes emerged from their respective realms following the restoration. All seemed well for the realms, except one. The people from the Realm of Saiton who worshipped the Chaos Gods had made them arrogant and cared less for the people of Antichthon and their gods. The people believed that they are more powerful than their "beloved" Chaos Gods so the cult of the false gods was born, led by the blinded fool priest named McGauran and the exiled Paladin named Elkron. Their cult commanded the Order Gods to do their bidding but they grew restless it and condemned them for their crime against the people of Antichthon to the Realm of No Return, wiping them out from existence forever.

Their respond was swift and devastated. But it was swift justice for all the people of Anitchthon and all the dimensional realms are safe for now.

And that was the creation story of Antichthon.

But as for the people of Earth who lived there for countless centuries, humans evolved with the progression of science and technology as numerous civilizations emerged around the world. That's not to say things were perfect: there was corruption amongst political systems; famine and pestilence spread throughout the land; senseless wars brought death and destruction. Peace was only temporary when diplomacy works but that won’t last long forever.

Overtime, however, most of all civilized worlds seem forgotten about Antichthon as they were completely severed from the realm that it was once called home. Meanwhile, some of the magical creatures have slipped to Earth and became as myths and legends in the ancient times before they were slain by the heroes and legends of yore or simply vanished and never heard from them. But in the present day, things have become more complicated as part of the world’s heritages. Sometimes in the form as symbols of heraldry and figures for their cultures. Sometimes in the form of pop cultures for movies, music, books, and video games.

And that concludes the Age of the First Alliance.

Advertisement